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A new benchmark for Artificial Intelligence (AI) research in Reinforcement Learning
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Unity Obstacle Tower Challenge
Submissions Q&A
About 5 years ago@arthurj
The core issue is that if any agent is importing any large libraries (rainbow, tensorflow, dopamine, etc) before the agent can load the environment the test will never be started no matter how long the timeout_wait parameter is.
The easiest way would be to add a delay to the environment container starting up to give time for the agent to load, without referring to hacky methods such as deferring imports.
In local docker testing the agent container must always be ready before the environment container starts as well.
[Announcement][git error] Large Model Weights in your Submission Repository
About 5 years ago@mohanty huzzah its going through now, go and enjoy that beer
[Announcement][git error] Large Model Weights in your Submission Repository
About 5 years ago@mohanty @shivam ok after making my build fail I noticed the commands the server is running is not running the correct commands
https://gitlab.aicrowd.com/banjtheman/obstacle-tower-challenge/issues/9
Currently
git clone git@gitlab.aicrowd.com:USER/obstacle-tower-challenge.git
cd obstacle-tower-challenge
git checkout lfs
Which just makes a new detached branch and doesnβt pull down files
The server should use git lfs pull instead to pull down LFS files
git clone git@gitlab.aicrowd.com:USER/obstacle-tower-challenge.git
cd obstacle-tower-challenge
git lfs pull
this is a better and easier solution then the one I had before
[Announcement][git error] Large Model Weights in your Submission Repository
About 5 years ago@ChenKuanSun I found it easier to just delete the repo and start fresh and then use git lfs track before you add the file to the repo.
git init
git remote add YOUR_URL
git lfs install
git lfs track file
git add .
git commit -am βinitial commitβ
git tag -am βtestβ tag
git push -u origin master tag
[Announcement][git error] Large Model Weights in your Submission Repository
About 5 years ago@mohanty ok getting close created fresh repo with out the $store$ files and confirmed that the image runs the evaluation locally after some minor updates, but getting weird error on build server
DataLossError (see above for traceback): Checksum does not match: stored 3961381255 vs. calculated on the restored bytes 87951365
Evalutation error : Unity environment took too long to respond
About 5 years agoWas able to get around this by using the defer import strategy so the mlagent text came 1 second after startup, bit hacky but seems to be only way to get test to run.
2019-03-13T14:16:19.307396414Z root
2019-03-13T14:16:20.443927313Z INFO:mlagents_envs:Start training by pressing the Play button in the Unity Editor.
[Announcement][git error] Large Model Weights in your Submission Repository
About 5 years ago@mohanty the git lfs files are being added to gitlab, but i donβt think the build server is pulling the lfs files.
getting this error
2019-03-13T14:16:44.691582001Z raise OSError('Not a gzipped file (%r)' % magic)
2019-03-13T14:16:44.691735028Z OSError: Not a gzipped file (b've')
https://gitlab.aicrowd.com/banjtheman/obstacle-tower-challenge/issues/2
When i clone repo with git clone, I also dont get lfs files
Evalutation error : Unity environment took too long to respond
About 5 years ago@mohanty yea, Iβve increased mine to 600 (even 30000 once) but all that does is keep the agent container idle, it looks like if the environment container starts before the agent displays
INFO:mlagents_envs:Start training by pressing the Play button in the Unity Editor.
The test never starts, and this is easily reproducible on a local environment
Evalutation error : Unity environment took too long to respond
About 5 years ago@shivam seems to be happening again
2019-03-12T02:22:06.918029502Z root
2019-03-12T02:22:17.32389638Z INFO:mlagents_envs:Start training by pressing the Play button in the Unity Editor.
https://gitlab.aicrowd.com/banjtheman/obstacle-tower-challenge/issues/9
The ~10 second startup time seems to be the issue as noted here Starter kit stuck "pending" state for a day
Is it possible to delay environment container say 60 seconds after agent container starts?
Is there a max repo size?
About 5 years agoSeeing similar issue, suspect its the same thing happens right when agent tries to load checkpoints
https://gitlab.aicrowd.com/banjtheman/obstacle-tower-challenge/issues/12
Evalutation error : Unity environment took too long to respond
About 5 years ago@arthurj so i increased my timeout wait to 30000, and same result notice time stamps on my logs
2019-03-07T13:25:24.799545869Z root
....
2019-03-07T21:45:37.653813452Z "The Unity environment took too long to respond. Make sure that :\n"
2019-03-07T21:45:37.653925272Z mlagents_envs.exception.UnityTimeOutException: The Unity environment took too long to respond. Make sure that :
2019-03-07T21:45:37.653939834Z The environment does not need user interaction to launch
2019-03-07T21:45:37.653945019Z The Academy and the External Brain(s) are attached to objects in the Scene
2019-03-07T21:45:37.653949289Z The environment and the Python interface have compatible versions.
2019-03-07T21:45:37.653953562Z In call to configurable 'create_otc_environment' (<function create_otc_environment at 0x7f7dfdfcaf28>)
2019-03-07T21:45:37.65395818Z In call to configurable 'Runner' (<function Runner.__init__ at 0x7f7dfdfca158>)
2019-03-07T21:45:37.653962707Z In call to configurable 'create_runner' (<function create_runner at 0x7f7dfdfa9f28>)
full logs https://gitlab.aicrowd.com/banjtheman/obstacle-tower-challenge/issues/11
Is there a max repo size?
About 5 years agoHa yup same issue just now, looks like the serverβs docker volume might be full
Submission Failed: Evaluation Error
About 5 years ago@shivam had similar issue as well and could use logs for guidanceβ¦
https://gitlab.aicrowd.com/banjtheman/obstacle-tower-challenge/issues/4
Also got another weird issue on a different submit
Submission failed : uninitialized constant Api::ExternalGradersController::TermsNotAcceptedByParticipant
https://gitlab.aicrowd.com/banjtheman/obstacle-tower-challenge/issues/5
Is there a max repo size?
About 5 years agoSo my repo size is 4.4GB under the 10GB limit stated there, my code is in gitlab so the problem is not there.
The problem seems to be in the build process in the repo2docker phase. The script works fine on my local box, but there seems to be some file size issue on their build server. Would like some guidance on if there is away to remedy that issue.
Is there a max repo size?
About 5 years agoHey, I was able to submit my build for evaluation, however my model weights are pretty large(4.4GBs) and it seems the build server is out of space? Here is the error Iβm gettingβ¦
Step 27/33 : COPY src/ ${HOME}
failed to copy files: failed to copy directory: Error processing tar file(exit status 1): write /checkpoints/$store$_observation_ckpt.100.gz: no space left on device
Is there a max repo size or a recommend way to add large files to our docker image?
GitHub repo gone?
Almost 5 years agoHmm did the GitHub repo just go dark?
https://github.com/Unity-Technologies/obstacle-tower-challenge
getting 404 for all Unity-Technologies repos