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Advanced Building Control & Grid-Resilience
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See Allgraded | 237403 |
Measure sample efficiency and generalization in reinforcement learning using procedurally generated environments
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5 Puzzles 21 Days. Can you solve it all?
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graded | 147411 | ||
failed | 147410 |
A benchmark for image-based food recognition
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failed | 24410 | ||
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Sample-efficient reinforcement learning in Minecraft
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5 Problems 15 Days. Can you solve it all?
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graded | 73120 | ||
failed | 73119 |
Disentanglement: from simulation to real-world
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Sample-efficient reinforcement learning in Minecraft
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graded | 21678 | ||
graded | 18569 |
5 Problems 15 Days. Can you solve it all?
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A new benchmark for Artificial Intelligence (AI) research in Reinforcement Learning
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graded | 8964 | ||
graded | 8948 |
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Unity Obstacle Tower Challenge
Change the starting floor
About 5 years agonever mind, this seemed to be a bug on mac (but not on linux)
XServer with Dopamine & GCP
About 5 years ago(post withdrawn by author, will be automatically deleted in 24 hours unless flagged)
Agent dies often for no reson?
About 5 years agoI tested it on my macos, and I must say I indeed not experience any issues on the macos.
I do experience this issue on my Ubuntu 18.10 machine, with i7-6700K + GTX 1060
Agent dies often for no reson?
About 5 years agoI was exploring the environment, and I made a simple agent which just moves randomly up/down. However very often the episode is terminated, and I cannot seem to find out why.
At second 7, the agent falls off the map. This happens to my agent all the time.
Is this a bug? Or is my agent falling in some kind of pit? Iβm not able to reproduce this in βhumanβ-mode
Insert local package to PATH
Almost 5 years agoIt should not be necessary to do this.
You can add your python dependencies to https://github.com/Unity-Technologies/obstacle-tower-challenge/blob/master/requirements.txt and they will be automatically installed for you